|
1663 10th Ave Apt B San Francisco Ca 94122 |
Phone 415-710-5028 E-mail jefroodc@yahoo.com |
Jeff Loftin
|
Objective |
To work as a 3D artist/Modeler in a motivated production environment
while acquiring new skills about the profession and progressing as an artist. |
|
Education |
1999 - 2004 Academy of Art University Bachelor of Fine Art -
Computer Arts - Focusing on 3D Modeling 1998-1999
Santa Monica College |
|
Qualifications |
-Excellent organizational
skills, timely project completion. -Proficient with 3DS Max,
Maya, ZBrush, Mudbox and
Adobe Photoshop. |
|
Work experience |
Left Field Productions Feb 2007-Current Ventura, Ca
Character Modeler Modeled and textured
realistic next-gen character models, environments
and vehicles for several shipped games on all platforms. My responsibilities include
modeling low and high polygon assets using 3DS Max, Zbrush
and Mudbox. Also creating textures both hand
painted and with photos for in game and shell assets using Photoshop and Zbrush. Games shipped: Score International-Baja 1000: X360, PS3, Wii, PC - Publisher :Activision World Series of Poker 2008: Battle for the Bracelets, X360,PS3,PC,DS - Publisher: Activision Nitrobike: Wii, PS2 - Publisher: Ubisoft Massive Black Inc., 2006 San Francisco, Ca 3D Art Intern Modeling, texturing and
UV mapping of in game assets for multiple AAA projects and publishers. Xzault Media Group 2004-2005 San Leandro,
Ca Character modeling intern Responsible for creating
character models, UV mapping and texturing for an upcoming movie “Xplorers”. |